Bits of Advice
/Since Strands of Fate was released, I've tried my best to personally answer as many questions as possible. And after hundreds of threads on our official forums, dozens and dozens on RPG.net (not counting 3 "mega-threads"!) I found myself repeating the same bits on more than one occasion.
So, a while back I asked my playtesters for Strands of Power to post links to any advice I had posted that they found particularly useful/insightful. And, as usual, my buddy Tonpa came through the hero.
The list he posted was a really good one, so good that I thought it might be worth sharing here:
On tripping person with Fiery Whip
On limitation vs weakness clarification
Yard Stick for damage
Power Item Potency Calculations (Errata)
Question about maneuvers and tactical combat
On multiple attacks
On Fire part 1
Soft vs Hard Cover
On Aspected Items Part I
Aspects I and Aspect II
Mid session refresh
On chases
Power Items II
Again with aspects
ENVIRONMENT STRESS!!!!!!!
How to manage player creation when the stronger the magic he can wield, the lesser the TL he can use
High Teck low Magic
Lot of small things about power difficulty
On physical conflict being the most common one
Power Items (again)
Maneuver as supplement action
Infamous style invoke with lightning
Equipment cost
Plot protection
Fiddly bits
Money (note the question is few post above)
Organizations
Everything Stacks
Lightsabers
Make it more deadly
Force, Dark Side Edge, Non-jedi refresh and Modelling the different refresh for jedi vs non-jedi(Here few bonus ones that are not yours that should be remembered on vehicles and Reverse unit rule that should be included)